Learn Jelly offers coding-based classroom programs, which are standard and project-based for organizations serving elementary students. The student learning objectives of our programs the following:
Teach students how to visualize and retell text and academic concepts to improve their reading comprehension and learning.
Improve students' critical thinking skills through a project-based activity.
Expose students to basic coding concepts and show how it can be used as a tool to accomplish their objectives.
Our staff will accomplish these objectives by ushering students through a fun and creative experience which requires students to use storytelling, art, and coding to create digital drawings and animations of stories based on academic concepts.
Individual Work | Jelly Sandwich
Jelly Sandwich requires a student to transform a story into a digital animation. During the program, students are provided a story based on a content area and are then walked through the following activities:
1. READ STORY
2. DRAW STORY
3. ANIMATE DRAWING
4. PRESENT WORK
Group Work | Jelly Donut
Jelly Donut requires a team of students to create an animated movie. During the program, a team of 4 students, who are assigned the roles of Director, Storyboarder, Writer, and Programmer work to create a two minute animated movie using the following steps:
1. CREATE MOVIE SCRIPT
2. CREATE STORYBOARD
3. ANIMATE STORYBOARD
Each program consists of eight 55 minute sessions which take place onsite.
We provide all materials except for the following:
Student Computers (Mac or Windows)
A maximum of 20 students can particpate in each class.